7 #include "flutter/impeller/entity/mtl/entity_shaders.h"
9 #include "impeller/display_list/aiks_context.h"
10 #include "impeller/typographer/backends/skia/typographer_context_skia.h"
16 impeller::Flags SettingsToFlags(
const Settings& settings) {
17 return impeller::Flags{
18 .antialiased_lines = settings.impeller_antialiased_lines,
24 const Settings& settings,
25 const std::shared_ptr<const fml::SyncSwitch>& is_gpu_disabled_sync_switch)
26 : darwin_context_metal_impeller_([[FlutterDarwinContextMetalImpeller alloc]
27 init:SettingsToFlags(settings)
28 gpuDisabledSyncSwitch:is_gpu_disabled_sync_switch]) {
29 if (darwin_context_metal_impeller_.context) {
30 aiks_context_ = std::make_shared<impeller::AiksContext>(
31 darwin_context_metal_impeller_.context, impeller::TypographerContextSkia::Make());
35 IOSContextMetalImpeller::~IOSContextMetalImpeller() =
default;
38 return IOSRenderingBackend::kImpeller;
42 std::shared_ptr<impeller::Context> IOSContextMetalImpeller::GetImpellerContext()
const {
43 return darwin_context_metal_impeller_.context;
47 std::shared_ptr<impeller::AiksContext> IOSContextMetalImpeller::GetAiksContext()
const {
52 std::unique_ptr<Texture> IOSContextMetalImpeller::CreateExternalTexture(
54 NSObject<FlutterTexture>* texture) {
55 return std::make_unique<IOSExternalTextureMetal>([darwin_context_metal_impeller_
IOSContextMetalImpeller(const Settings &settings, const std::shared_ptr< const fml::SyncSwitch > &is_gpu_disabled_sync_switch)