Flutter iOS Embedder
ios_context_metal_impeller.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_METAL_IMPELLER_H_
6 #define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_METAL_IMPELLER_H_
7 
8 #include "flutter/fml/macros.h"
9 #include "flutter/shell/platform/darwin/graphics/FlutterDarwinContextMetalImpeller.h"
11 #include "impeller/display_list/aiks_context.h"
12 
13 namespace impeller {
14 
15 class Context;
16 
17 } // namespace impeller
18 
19 namespace flutter {
20 
21 class IOSContextMetalImpeller final : public IOSContext {
22  public:
24  const Settings& settings,
25  const std::shared_ptr<const fml::SyncSwitch>& is_gpu_disabled_sync_switch);
26 
28 
29  IOSRenderingBackend GetBackend() const override;
30 
31  private:
32  FlutterDarwinContextMetalImpeller* darwin_context_metal_impeller_;
33  std::shared_ptr<impeller::AiksContext> aiks_context_;
34 
35  // |IOSContext|
36  std::unique_ptr<Texture> CreateExternalTexture(int64_t texture_id,
37  NSObject<FlutterTexture>* texture) override;
38 
39  // |IOSContext|
40  std::shared_ptr<impeller::Context> GetImpellerContext() const override;
41 
42  // |IOSContext|
43  std::shared_ptr<impeller::AiksContext> GetAiksContext() const override;
44 
45  FML_DISALLOW_COPY_AND_ASSIGN(IOSContextMetalImpeller);
46 };
47 
48 } // namespace flutter
49 
50 #endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_METAL_IMPELLER_H_
Manages the lifetime of the on-screen and off-screen rendering contexts on iOS. On-screen contexts ar...
Definition: ios_context.h:39
IOSContextMetalImpeller(const Settings &settings, const std::shared_ptr< const fml::SyncSwitch > &is_gpu_disabled_sync_switch)
IOSRenderingBackend GetBackend() const override
Get the rendering backend used by this context.
int64_t texture_id